File ID:
USS Shangri La CV 38, for CFS2 
She is depicted in Measure 21. 

CG's Shipyard: http://www.simviation.com/lair/cfs2shipyard.htm

This is a completely new carrier made to emulate USS Shangri La in 1945 WW2 service. She has an adjusted takeoff position and a modified DP that allows her to absorb a more realistic amount of damage than the stock carriers. She supports long wakes. Her pitch and roll motions have been dampened to facilitate takeoff and landing.


Install instructions.

Extract from the zip into your Ships folder in CFS2, or extract into a temp folder and copy and paste into your CFS2/Ships folder.

Copy and paste the following into the mentioned CFS2 files.


CFS2/mdlnames.txt

"USS_Shangri_La45"=USS Shangri_La 1945


CFS2/info/descrip.dat

# USS_Shangri_La45
USS Shangri_La1945 WW2.When selected from the Ship list, you can add waypoints to make this vessel move through the water. When selected from the Infrastructure list, this vessel is just scenery and won't move, but can be damaged and destroyed.


This model is of USS Shangri_La circa 1945

The textures are only appropriate for the period 1944 - early 1945. All aircraft carriers changed their flightdeck markings like a women changes her dress, USS Shangri_La was no exception.

This model was made to reasonably accurate drawings. Consequently, landing is more difficult as the deck is narrower and at lower level than the default carriers.
The arrestor wires you see are PARTS and not textures and are set at the proper height above the deck. Due to CFS2 not accepting more than 4 wires, you have 3 wires together and 1 apart (last gasp).
On take-off, don't worry about the wires, you will run over them, just don't lower your tailhook.
This model also has deck lights for night missions. They are accurate for the ship in real life, and are adequate for use in CFS2.

Model and textures made by Collin Glendinning using FSDS2.4. Copyright C Glendinning.
DP made by Tom Sanford. 

The work is freeware, not to be used commercially, posted on other sites or are the textures to be altered without permission.  





