PANEL GUIDE:

TO GET THE MOST ENJOYMENTOUT OF THE FEATURES IN THIS PANEL SET, PLEASE READ THE FOLLOWING PILOT'S NOTES

A. DESCRIPTION
B. CONTROLLING INDIVIDUAL PANEL ELEMENTS
C. PURPOSE OF INDIVIDUAL PANELS
D. REMOVING THE PANELS AND MAXIMISING VIEW
E. GENERAL




A. DESCRIPTION:

This is a set of panels for the F-86F Sabre Jet, featuring the A-4 Gunsight. It is specifically designed to be used with either of the Sabre Jet aircraft in the FOX-FOUR Korean Air War Project. 

This is an upgraded version of the previous panel which was included in THE HUNTERS campaign, and features the following improvements:

1. Darker colours to reflect the reality of the all-black Panel and instruments in the real aircraft.
2. Number of panels reduced to aid frame rate, without sacrificing palette range.
3. Inclusion of a HUD feature.
4. Lower Panel no longer full-frame. Now appears as a half-frame split-screen which overlays the bottom of the main panel, so you can see out of the cockpit whilst using it.
5. ADF now mounted on lower panel, rather than as a floating pop-up
6. Better arrangement of lower panel instruments, removing unnecessary gauges.

To install: 

1. Add the gauges to your CFS2 gauges folder, allow them to overwrite any previous gauges.
2. Remove the panel folder from the aircraft in which you wish to use it, and replace it with the new panel folder. Our recommended FOX-FOUR aircraft are KWCFS2_F86E and KWCFS2_F86E_SAAF. 


B. CONTROLLING INDIVIDUAL PANEL ELEMENTS

The Cockpit is split into several separate panel elements in order to increase the colour palette, and to make use of a wider range of instruments and controls for different stages of flight. There are two main ways of accessing the panel elements:

1. ASSIGNED KEYS METHOD:

The Panel elements can be individually accessed, providing you have set up your keyboard assignments in the CFS2 SETTINGS/ CONTROLLER ASSIGNMENTS screen to control the appropriate commands.
I have completely configured my own keys, and my suggested settings are set out below. YOU MAY ASSIGN WHATEVER KEYS YOU WISH.


DISPLAY/HIDE PANEL WINDOW 1   assign key 1
DISPLAY/HIDE ECU   	      assign key 2
DISPLAY/HIDE PANEL WINDOW 3   assign key 3
DISPLAY/HIDE PANEL WINDOW 4   assign key 4



Keys 1-4 normally control engine power settings, but who flies without a proper throttle these days?

2. MENU BAR METHOD:

The Individual Panel Elements can also be accessed by using the Menu bar:
1. Hit the ALT Key to bring up the Menu bar.
2. Mouse click on "Views", and select "Instrument Panel"
3. Click on an individual item from the Panel list to either Select ON (Tick) or select OFF (No Tick).


C. PURPOSE OF INDIVIDUAL PANELS

The Panel window descriptions and their initial status are as follows:

Panel 1: Canopy		ON
Panel 2: Top Panel	ON
Panel 3: HUD		OFF
Panel 4: Low Panel	OFF



Panels 1 and 2 are permanently on and create the main Cockpit view. 

Panel 3 is a HUD overlay, which will make it easier for Pilots to assimilate important flight information during combat without having to switch between the main and low instrument panels.  Reading clockwise from left, it contains displays for airspeed, airbrake, heading, altitude and radar altitude. The display is normally OFF, but can be switched ON with key 3 or your equivalent. If you feel it is too modern for you, then don't use it.

Panel 4 is the lookdown instrument view which appears as a split-screen beneath the gunsight, allowing you to fly and read instruments at the same time. It is normally OFF, but can be switched on when needed with key 4,or your equivalent.

It contains, amongst other things, the AIRFIELD DIRECTION FINDER - ADF - based on Chuck Dome's GPS 100, and programmed by me to show Korean airfields and Carrier tracks only for the purposes of the FOX-FOUR Korean war Project. Pop-up the Panel with Key 4, or your equivalent, and click the ON switch to activate. Then click on the back and forward arrows to cycle through the available airfields to obtain distance and direction.


D. REMOVING THE PANELS AND MAXIMISING VIEW

If you wish to remove all the Cockpit Panels during Combat in order to maximise your view, it is recommended that you use the key combination Shift + [ (Instrument Panels On/Off).

Alternatively, you may wish to use the Panel cycle key "W" which removes the panels in favour of the M$ HUD


E.GENERAL

WARNING:

The Panel Set has been tested for use at 1024 x 768 resolution in CFS2 only. Because of the large colour palette created by multiple panels, it will not display correctly in CFS1. 


Created by
Mike Eustace
IndioBlack@aol.com

12.01.04