Model by David Maltby.
Latest versions of models can be downloaded from my website.
www.dmflightsim.co.uk

Created with Abacus FS Design Studio 3.

This aircraft is Freeware.
It may not be sold for profit or charged for in any way.
You may repaint this model and upload your new textures to any internet site that will make it available free of charge.
Please do not upload the complete model with repainted textures.

David Maltby always retains full copyright of the 3D model.
Steps have been taken in the model's design to provide evidence should it be decompiled & used as a base for another 3d model.
You are not allowed to decompile this model for use in any other project.  Although I give away the final results for free, I do not give away all the design work that went into it.

The flight dynamics are optimised for use in FS2004 only.

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Texture Conversion Utility for DM Flight Sim models
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This utility will only work on the DM Flight Sim series of models - BAC 1-11, DH106 Comet, Vickers VC10, HS121 Trident.

These days my models mainly use 32-bit textures.  This texture format offers the best image quality on higer spec PC's, but they can be quite demanding on the resources of some systems.
If your system doesn't handle the 32-bit textures well, this simple batch converter can automatically convert the model's textures into the more efficient DXT3 format.

This Texture Converter uses the batch processing capability of the standard 'Imagetool' texture conversion program that Microsoft supply for FS.


To install the texture conversion utility, copy the two files 'imagetool.exe' and 'Texture Converter.bat' into the aircraft's folder.

To convert the textures, run (double click) the file 'Texture Converter.bat'.
Read the information displayed in the window & Select the option required.

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Texture Rename Utility for the VC version
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This VC version of the Comet model needed the texture files to be renamed.

Any old third party repaints will need their texture names changed to work with this version of the model.

To do this copy the file 'Texture_Rename_VC_Comet.bat' into your repaint's texture folder & then double click the same file to run it.
