Dynamic Object Designer static library objects
This is a collection of 200 static macros converted to library objects. These objects can be use with DODv3.0 or later or any other utility supporting library 10 objects. You will also need to d/l the VOD standard set of textures file VODTEX27.ZIP available at most FS sites.
Installation:
- Unzip all *.BGL files into your main FS98 SCENERY folder.
- Unzip all *.SLB files into your main FS98 SCENERY folder
- Unzip the TEXTURE file into your main FS98\TEXTURE folder
You have also to setup DOD properly to indicate the folder containing your static libraries, as described in the left picture.
File contents:
DODS1.BGL -> Static library #1 - Buildings
DODS2.BGL -> Static library #2 - Bridges
DODS3.BGL -> Static library #3 - Churches
DODS4.BGL -> Static library #4 - Control towers, hangars, terminals and gates,etc.
DODS5.BGL -> Static library #5 - Miscellaneous 3D objects
DODS6.BGL -> Static library #6 - Trees
DODS7.BGL -> Static library #7 - Great static ships and a dish antenna.
Terms and conditions:
- The DOD static libraries may be used only to create freeware sceneries.
- You can not use, copy or modify any DOD static library for commercial use.
- DOD static libraries can not be reproduced on CD-ROM or any other media without my written permission and original authors when applicable.
- Any commercial use is not allowed.
Credits:
Manfred Moldedhauer , Scasm author
The following authors have given me permission to include some of their
macros into the libraries:
Alcides Paulo Barbosa, soccer stadium author.
Francesco Longo, for his Titanic and Olympia ships
Dan Geis, for his battleships and cruisers, carrier and dish antenna
Come to visit me at:
http://members.tripod.com/~rafasan/index.htm
http://www.geocities.com/CapeCanaveral/Lab/3073/index.html